Presentation

Pierre-Emmanuel Chatiliez already has a brilliant career as an illustrator/storyboard artist
behind him. Since the beginning of the 1990s, he has been producing storyboards for some
of the greatest film directors in cinema: Alain Resnais for Les Herbes Folles, Mathieu
Kassovitz for Assassin(s), Shawn Levy for The Pink Panther, Brett Ratner for Rush Hour 3 to
name but a few. Working with these masters of the industry, he translates the script into a
series of technical drawings that portray their artistic interpretations with the greatest possible
exactitude. Pierre-Emmanuel Chatiliez would describe the storyboard as "somewhat
comparable to the preparatory sketches used in painting and sculpture”, it is also the sketch
for his concept of artistic creation.

Today guaranteed a steady stream of international orders, included in the Cinémathèque
française's drawing collection and exhibited as one of the great names in the genre in
France, he is using this confirmed experience to begin an entirely new journey, that of his
own artistic expression, in which he becomes a creator in the true sense of the word. The
artistic experiment involves presenting shots with the greatest possible exactitude, image
sequencing, in order to translate the movement which is unique to cinematographic
language.

He uses a computer, juxtaposing photographs taken beforehand in his studio. In the artist's
words, "the image is used like a tube of paint, adding touches, or translucent layers similarly
to glazing in oil painting or watercolour, in order to generate virtual images which, when
printed and remounted on a metal sheet become very solid and very real."
Composing his art in series, he begins his creative journey with "Paper Dolls". The idea for
the series was born during a trip to the USA when he noticed that the shape of the dollar bill
was exactly the same as that of the CinemaScope frame. He photographed, and then
computer-enhanced, the image of a head from a shop window dummy with the famous
banknote as the background. The woman's face looks like a model from the glossy pages of
a woman's magazine, from the world of fashion and of ephemeral concerns where money is
omnipresent and dominates absolutely. Thanks to a perfect command of computing tools and
their software, he was able to produce an image with a perfect face, "polished" as it would be
described in painting, and the background, the money, evanescent. The window dummy is
like a film star, made glamorous by her flawless skin, her false eyelashes and her painted
lips. She becomes part of the dollar, whose spirals extract a tear from her face in "Paper Doll
010" and whose complex anagrams, destined to protect the note from illegal forgery, adorn
her head giving her a sphinx-like look in "Paper Doll 003". But the feminine image can also
be a disconcerting one, trapped between the dollars or extricating herself in "Paper Doll 007",
perhaps illustrating the influence on the artist of the title sequences created by Maurice
Binder, a total of fourteen between 1962 and 1989, for the best known incarnation of these
three numbers, James Bond.

Chatiliez claims the ascendancy of these elders, just like he calls to mind American graphic
designer Pablo Ferro. He also claims the ascendancy of his extremely talented contemporary
Saul Bass with echoes of the burning car and the weightless characters from his title
sequence for Casino also appearing in the series.
In a shift from representation to fantasy, he embarks on the "BUGs in the system" series,
translating the literal meaning of the word into insect images, which devour the infernal
machine, the computer, in a concept which is familiar to us all, the computer bug which can
attack with varying degrees of severity.

For this series, Chatiliez creates semi-realistic, semi-science fiction creatures, which leap out
from their background to threaten the observer.
The creatures are placed on electrical components and in each image, one particular symbol
is recurrent: the button that powers up and shuts down the computer, a reference to the
gradual, relentless, shut down that will result from the destructive power of the insect.
"These warriors lurking in the shadows"4 with their metallic colours appear to present a far
greater threat to the observer than the electronic machine, particularly in "BUG 001".
The symbol of modern life appears to have become their nest, they have settled permanently
there, the shutdown is under way and the observer only is able to sense the danger of the
imminent disruption.

The terrifying thing about the images "BUG 005, 006 and 007" is their almost entire lack of
resemblance to an existing living being.
We see then that the insect that was going to devour the machine, the symptom of the most
alarming of modern afflictions, the annihilation of what has become man's closest friend, his
computer; this same insect eventually fuses with the computer to threaten the observer.
The BUG is deeply rooted within the machine, it has established its headquarters there, it
becomes the expression of the artist's concern with the great upheavals of our time.
It is also a metaphysical question, that of the fear of the unknown.
The series the artist is currently working on, "Money shot", continues this exploration into
movement, attempting to recreate its effect as closely as possible by sequencing the scene
within the same piece.

In this series, the movement is a stiletto heel that glides through the ice or cracks it. In the
series it is represented by a mirror, reminiscent of the artist's recent stay in Moscow, a city in
which the omnipresent glamour and wealth had a marked effect on him.
Starlets are reflected in the mirror; starlets whose high heels are their revered attribute. Such
is the ease with which they seem able to walk perched ten or fifteen centimetres above the
ice they appear to have been born wearing them.
The series' title, "Money shot", is the relationship between money and artistic production
which is rapidly becoming the disproportionate cost of this production.
It is also, in the pornography industry, the shot that earns the male actor a financial bonus.
It is the supreme domination of all that has monetary value and is superficial at a time where
many are manifesting the need to move away from such a system.
This series further explores the artist's preferred themes, his exploration of the concerns of
today.

Pierre-Emmanuel Chatiliez's choice to create his works in series clearly originates from his
work as a storyboard artist, but it also breaks free from these codes to become original art.
These references are undoubtedly the masters of graphic art and of film title sequencing as
described above, but they also include pop art and its offbeat vision as it tackles
contemporary issues and the use of advertising images in the first and third degrees.
It is also the memory of the great masters of photography, the icy, disconcerting universe of
Erwin Olaf, the extra-constructivist, futuristic inclinations of Rodchenko and so many others.
His method is not limited to an exploration of movement, but it is the evolution of a symbol, of
an idea which is the essence of his artistic direction.
Read more
All artworks of Pierre-Emmanuel Chatiliez
Print, 06 - 16 - 1961 - Lobby Cards Series - Red, Pierre-Emmanuel Chatiliez

06 - 16 - 1961 - Lobby Cards Series - Red

Pierre-Emmanuel Chatiliez

Print - 15.4 x 19.7 inch

$792

Photography, Bug in the system - Polyptique, Pierre-Emmanuel Chatiliez

Bug in the system - Polyptique

Pierre-Emmanuel Chatiliez

Photography - 78.7 x 39.4 x 0.4 inch

$3,962

Print, 06 - 16 - 1961 - Lobby Cards Series - Red, Pierre-Emmanuel Chatiliez

06 - 16 - 1961 - Lobby Cards Series - Red

Pierre-Emmanuel Chatiliez

Print - 15.4 x 19.7 x 0.4 inch

$792

Print, 55°43' 46.12 N 37° 36' 47 .40 E, Pierre-Emmanuel Chatiliez

55°43' 46.12 N 37° 36' 47 .40 E

Pierre-Emmanuel Chatiliez

Print - 65.4 x 31.5 inch

$5,094

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Who is the artist?

Pierre-Emmanuel Chatiliez already has a brilliant career as an illustrator/storyboard artistbehind him. Since the beginning of the 1990s, he has been producing storyboards for someof the greatest film directors in cinema: Alain Resnais for Les Herbes Folles, MathieuKassovitz for Assassin(s), Shawn Levy for The Pink Panther, Brett Ratner for Rush Hour 3 toname but a few. Working with these masters of the industry, he translates the script into aseries of technical drawings that portray their artistic interpretations with the greatest possibleexactitude. Pierre-Emmanuel Chatiliez would describe the storyboard as "somewhatcomparable to the preparatory sketches used in painting and sculpture”, it is also the sketchfor his concept of artistic creation.Today guaranteed a steady stream of international orders, included in the Cinémathèquefrançaise's drawing collection and exhibited as one of the great names in the genre inFrance, he is using this confirmed experience to begin an entirely new journey, that of hisown artistic expression, in which he becomes a creator in the true sense of the word. Theartistic experiment involves presenting shots with the greatest possible exactitude, imagesequencing, in order to translate the movement which is unique to cinematographiclanguage.He uses a computer, juxtaposing photographs taken beforehand in his studio. In the artist'swords, "the image is used like a tube of paint, adding touches, or translucent layers similarlyto glazing in oil painting or watercolour, in order to generate virtual images which, whenprinted and remounted on a metal sheet become very solid and very real."Composing his art in series, he begins his creative journey with "Paper Dolls". The idea forthe series was born during a trip to the USA when he noticed that the shape of the dollar billwas exactly the same as that of the CinemaScope frame. He photographed, and thencomputer-enhanced, the image of a head from a shop window dummy with the famousbanknote as the background. The woman's face looks like a model from the glossy pages ofa woman's magazine, from the world of fashion and of ephemeral concerns where money isomnipresent and dominates absolutely. Thanks to a perfect command of computing tools andtheir software, he was able to produce an image with a perfect face, "polished" as it would bedescribed in painting, and the background, the money, evanescent. The window dummy islike a film star, made glamorous by her flawless skin, her false eyelashes and her paintedlips. She becomes part of the dollar, whose spirals extract a tear from her face in "Paper Doll010" and whose complex anagrams, destined to protect the note from illegal forgery, adornher head giving her a sphinx-like look in "Paper Doll 003". But the feminine image can alsobe a disconcerting one, trapped between the dollars or extricating herself in "Paper Doll 007",perhaps illustrating the influence on the artist of the title sequences created by MauriceBinder, a total of fourteen between 1962 and 1989, for the best known incarnation of thesethree numbers, James Bond.Chatiliez claims the ascendancy of these elders, just like he calls to mind American graphicdesigner Pablo Ferro. He also claims the ascendancy of his extremely talented contemporarySaul Bass with echoes of the burning car and the weightless characters from his titlesequence for Casino also appearing in the series.In a shift from representation to fantasy, he embarks on the "BUGs in the system" series,translating the literal meaning of the word into insect images, which devour the infernalmachine, the computer, in a concept which is familiar to us all, the computer bug which canattack with varying degrees of severity.For this series, Chatiliez creates semi-realistic, semi-science fiction creatures, which leap outfrom their background to threaten the observer.The creatures are placed on electrical components and in each image, one particular symbolis recurrent: the button that powers up and shuts down the computer, a reference to thegradual, relentless, shut down that will result from the destructive power of the insect."These warriors lurking in the shadows"4 with their metallic colours appear to present a fargreater threat to the observer than the electronic machine, particularly in "BUG 001".The symbol of modern life appears to have become their nest, they have settled permanentlythere, the shutdown is under way and the observer only is able to sense the danger of theimminent disruption.The terrifying thing about the images "BUG 005, 006 and 007" is their almost entire lack ofresemblance to an existing living being.We see then that the insect that was going to devour the machine, the symptom of the mostalarming of modern afflictions, the annihilation of what has become man's closest friend, hiscomputer; this same insect eventually fuses with the computer to threaten the observer.The BUG is deeply rooted within the machine, it has established its headquarters there, itbecomes the expression of the artist's concern with the great upheavals of our time.It is also a metaphysical question, that of the fear of the unknown.The series the artist is currently working on, "Money shot", continues this exploration intomovement, attempting to recreate its effect as closely as possible by sequencing the scenewithin the same piece.In this series, the movement is a stiletto heel that glides through the ice or cracks it. In theseries it is represented by a mirror, reminiscent of the artist's recent stay in Moscow, a city inwhich the omnipresent glamour and wealth had a marked effect on him.Starlets are reflected in the mirror; starlets whose high heels are their revered attribute. Suchis the ease with which they seem able to walk perched ten or fifteen centimetres above theice they appear to have been born wearing them.The series' title, "Money shot", is the relationship between money and artistic productionwhich is rapidly becoming the disproportionate cost of this production.It is also, in the pornography industry, the shot that earns the male actor a financial bonus.It is the supreme domination of all that has monetary value and is superficial at a time wheremany are manifesting the need to move away from such a system.This series further explores the artist's preferred themes, his exploration of the concerns oftoday.Pierre-Emmanuel Chatiliez's choice to create his works in series clearly originates from hiswork as a storyboard artist, but it also breaks free from these codes to become original art.These references are undoubtedly the masters of graphic art and of film title sequencing asdescribed above, but they also include pop art and its offbeat vision as it tacklescontemporary issues and the use of advertising images in the first and third degrees.It is also the memory of the great masters of photography, the icy, disconcerting universe ofErwin Olaf, the extra-constructivist, futuristic inclinations of Rodchenko and so many others.His method is not limited to an exploration of movement, but it is the evolution of a symbol, ofan idea which is the essence of his artistic direction.