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Neamedia started in 2002 by positioning itself in the market for figurines intended for the video game and toy industries. Quickly, the company developed original know-how by relying on then emerging technologies of modeling and 3D capture, associated with more traditional sculpting skills.


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                        To receive the latest information about their new pieces for sale, you can follow the artist or contact our Customer Service directly through the provided link.

No artworks by Neamedia are currently available. To receive the latest information about their new pieces for sale, you can follow the artist or contact our Customer Service directly through the provided link.

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Neamedia started in 2002 by positioning itself in the market for figurines intended for the video game and toy industries. Quickly, the company developed original know-how by relying on then emerging technologies of modeling and 3D capture, associated with more traditional sculpting skills.